Blade Ward
Take only half the damage from Bludgeoning, Piercing, and Slashing attacks.
Bone Chill
Inflicts Chill Touch(2)
Prevent the target from healing until your next turn. An undead target receives Disadvantage on Attack Rolls.
18m
Eldritch Blast
1d10Force
Conjure beam(s) of crackling energy.
The spell creates more than one beam when you reach higher levels: two beams at 5th level and three beams at 11th level. Each beam is rolled separately.
18m
Friends
InflictsFriends (10)
GainAdvantage on Charisma Checks against a non-hostile creature.
9mConcentration
Mage Hand
Create a spectral hand that can manipulate and interact with objects.
18m
Minor Illusion
Create an illusion that compels nearby creatures to investigate.
10 turns
18m
Poison Spray
1d12 Poison
Project a puff of noxious gas.
3mCON Save
True Strike
Inflicts True Strike (2)
GainAdvantage on your next Attack Roll.
18mConcentration
Armour of Agathys
Action
Level 1 Warlock Spell Slot
Inflicts Armour of Agathys (1)
Gain 5temporary hit pointsand deal 5 Cold damage to any creature that hits you with a melee attack.
Until Long Rest
Arms of Hadar
Action
Level 1 Warlock Spell Slot
2d6Necrotic
Prevents targets from using reactions.
1 turn
One Save: Targets still take half damage but are able to use reactions.
3mSTR Save
Burning Hands
Action
Level 1 Warlock Spell Slot
3d6Fire
Each flammable target is hit with 3~18 Fire damage.
On Save: Targets still take half damage.
5mDEX Save
Charm Person
Action
Level 1 Warlock Spell Slot
InflictsCharmed(10)
Charm a humanoid to prevent it from attacking you. You gainAdvantage on CharismaChecks in dialogue.
18mWIS Save
Command
Action
Level 1 Warlock Spell Slot
InflictsCommand: Halt(1)
Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.
18mWIS Save
Dissonant Whispers
Action
Level 1 Warlock Spell Slot
3d6 Psychic
Inflicts Frightened(2)
Frighten a creature: it will be easier to hit and cannot move.
On Save: Target still takes half damage.
18mWIS Save
Expeditious Retreat
Bonus Action
Level 1 Warlock Spell Slot
GainDash immediately and as a bonus action on each of your turns until this spell ends.
Until Long Rest
Concentration
Faerie Fire
Action
Level 1 Warlock Spell Slot
All targets within the light turn visible, and Attack Rolls against them have Advantage.
10 Turns
18mDEX SaveConcentration
Hellish Rebuke
Level 1 Warlock Spell Slot
2~20 Damage
2d10Fire (Delayed)
React to your next attacker with flames that deal2~20 Fire damage.
On Save: Target still takes half damage.
DEX Save
Hex
Bonus Action
Level 1 Warlock Spell Slot
1d6Necrotic (Conditional)
Curse a creatureso it takes additional damage whenever you attack it and to inflicDisadvantageonAbility Checkswith anAbilityof your choosing.
If the target dies before the spell ends. you can Hex a new creature without expending a spell slot.
18mConcentration
Protection from Evil and Good
Action
Level 1 Warlock Spell Slot
InflictsProtection from Evil and Good(1)
Protect an ally against the attacks and powers of aberrations, celestials, elements, fey, fiends, and undead.
Until Long Rest
MeleeConcentration
Sleep
Action
Level 1 Warlock Spell Slot
Put creatures into a magical slumber. Select targets up to a combines 24 hit points.
2 Turns
18m
Tasha's Hideous Laughter
Action
Level 1 Warlock Spell Slot
Inflicts Hideous Laughter(10)
Leaves a creature Prone with laughter, without the ability to get up.
18mWIS SaveConcentration
Witch Bolt
Action
Level 1 Warlock Spell Slot
1~12 Damage
1d12Lightning
Link yourself to a target with a bolt of lightning. Deal an additional 1~12 Lightning damage each turn by activating it.
InflictsWitch Bolt(10)
18mConcentration
Blindness
Action
Level 2 Warlock Spell Slot
Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
Attack Rolls against it have Advantage and the foe attacks with Disadvantage.
10 turns
18mCON Save
CALM EMOTIONS
Action
Level 2 Warlock Spell Slot
Humanoids can't be Charmed, Frightened, or become enraged.
10 Turns
18mConcentration
Cloud of Daggers
Action
Level 2 Warlock Spell Slot
4~16 Damage
4d4 Slashing
Conjure a cloud of spinning daggers that attack anyone inside.
10 turns
18mConcentration
Crown of Madness
Action
Level 2 Warlock Spell Slot
Instil madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied.
3 turns
18mWIS SaveConcentration
Darkness
Action
Level 2 Warlock Spell Slot
Creatures cannot make ranged attacks into or out of it.
10 turns
5m18mConcentration
Detect Thoughts
Action
Level 2 Warlock Spell Slot
Focus your mind to read the thoughts of certain creatures while talking to them.
Until Long Rest
Concentration
Enthral
Action
Level 2 Warlock Spell Slot
Reduce a creature's peripheral vision and make it look at you.
10 mins
6m
Hold Person
Action
Level 2 Warlock Spell Slot
Holda humanoid enemy still. They can't move, act or react. Attacks from within 3m are always Critical Hits.
10 turns
18mWIS SaveConcentration
Invisibility
Action
Level 2 Warlock Spell Slot
Touch a creature to turn itInvisible. Attacks against it haveDisadvantage. It attacks withAdvantage.
10 turns
MeleeConcentration
Mirror Image
Action
Level 2 Warlock Spell Slot
Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases yourArmour Class by 3
10 turns
Misty Step
Bonus Action
Level 2 Warlock Spell Slot
Surround by silver mist, you teleport to an unoccupied space you can see.
18m
Ray of Enfeeblement
Action
Level 2 Warlock Spell Slot
Weaken a foe; they deal half damage with weapon attacks usingStrength.
10 turns
18mConcentration
Scorching Ray
Action
Level 2 Warlock Spell Slot
6~36 Damage
6d6Fire
Hur1 3 rays of fire. Each ray deals2∼12 Fire damage.
18m
Shatter
Action
Level 2 Warlock Spell Slot
3~24 Damage
3d8 Thunder
Damage all nearby creatures and objects. Creatures made of inorganic material such as stone haveDisadvantage on theirSaving Throw
On Save: Targets still take half damage.
18mCON Save
Phantasmal Force
Action
Level 2 Warlock Spell Slot
1~6 Damage
1d6Psychic
Deal damage to a creature each turn. The type of damage changes to the last type the creature suffered.
10 TURNS
18mINT SaveConcentration
Bestow Curse
Action
Level 3 Warlock Spell Slot
Curse a creature with your touch. The curse either bestows Disadvantage on checks and Saving Throws or attacks, lets you deal additional damage to the target, or robs it of its actions.
10 Turns
MeleeWIS SaveConcentration
Blink
Action
Level 3 Warlock Spell Slot
At the end of your turn, roll a d20. On 11 or higher, you vanish into the Ethereal Plane. While there, you can't be harmed or seen in this world.
10 turns
Counterspell
Reaction
Level 3 Warlock Spell Slot
Nullify another creature's spell as a reaction. The spell must be 3rd Level or lower. If it is higher, you must succeed aCheck to nullify it, the difficulty of which is based on the spell's Level.
18m
Fear
Action
Level 3 Warlock Spell Slot
Project an image so frightening it makes targets drop everything and become Fearful. They will be easier to hit and cannot move.
2Turns
1 turn
9mWISSaveConcentration
Fireball
Action
Level 3 Warlock Spell Slot
8~48 Damage
8d6Fire
Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
On Save: Targets still take half damage.
On Save: Targets still take half damage.
18m6mDEXSav
Gaseous Form
Action
Level 3 Warlock Spell Slot
Transform yourself or an ally into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage.
UntilLong Rest
MeleeConcentration
Grant Flight
Action
Level 3 Warlock Spell Slot
Bestow the ability toFlyupon yourself or an ally.
10 Turns
MeleeConcentration
Hunger of Hadar
Action
Level 3 Warlock Spell Slot
4~24 Damage
2d6 Cold+2d6 Acid (Conditional)
Creatures within this black sphere are Blinded and take damage at the end of their turn and the start of their turn. 10Turns
18m6mDEX SaveConcentration
Hypnotic Pattern
Action
Level 3 Warlock Spell Slot
Hypnotise creatures that can see the pattern. They cannot attack you. They cannot move or act.
2 Turns 18mDEX SaveConcentration
Plant Growth
Action
Level 3 Warlock Spell Slot
Make weeds burst from the ground and smother the area. Creatures moving through the weeds have their movement speed quartered.
20 turns
6m18m
Remove Curse
Action
Level 3 Warlock Spell Slot
Touch a creature or object to remove all Curses and Hexes affecting it.
Melee
Slow
Action
Level 3 Warlock Spell Slot
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
10 turns
18mWIS SaveConcentration
Stinking Cloud
Action
Level 3 Warlock Spell Slot
Create a cloud of gas so nauseating it prevents creatures from taking actions.
6m18mCON SaveConcentration
Vampiric Touch
Action
Level 3 Warlock Spell Slot
3~18 Damage
3d6Necrotic
Touch an enemy to siphon their life force and regain half as many hit points.
10 Turns
MeleeConcentration
Banishment
Action
Level 4 Warlock Spell Slot
Temporarily Banish your target to another plane of existence.
2 turns
18mCHA SaveConcentration
Blight
Action
Level 4 Warlock Spell Slot
8~64 Damage
8d8Necrotic
Plants are more susceptible to this spell: they roll with Disadvantage, and still take half of fall the damage if they succeed the roll.
On Save: Target still takes half damage.
9mCON Save
Dimension Door
Action
Level 4 Warlock Spell Slot
Teleport yourself and up to 1 adjacent ally to a place you can see. The ally cannot be larger than medium.
Melee
Dominate Beast
Action
Level 4 Warlock Spell Slot
Make a beast fight alongside you. Every time the beast takes damage, it makes a Wisdom Saving Throw against your domination.
10 turns
18mWIS SaveConcentration
Evard's Black Tentacles
Action
Level 4 Warlock Spell Slot
3~18 Damage
3d6Bludgeoning
Tentacles sprout from the ground, turning the area into Diffucult Terrain, attacking and Smothering creatures within.
10 turns
6m18mSTR SaveConcentration
Fire Shield
Action
Level 4 Warlock Spell Slot
2d8Fire (Conditional)
+2d8Cold (Conditional)
Wreathe your body in flames that shed light in a 3m radius, provide Resistance to Fire or Cold damage, and retaliate against melee attacks.
10 turns
GREATER INVISIBILITY
Action
Level 4 Warlock Spell Slot
Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage.
10 turns
MeleeConcentration
Wall of Fire
Action
Level 4 Warlock Spell Slot
5d8Fire
Create a blazing wall of fire, burning anyone who dares stand too close.
18mDEX SaveConcentration
Cone of Cold
Action
Level 5 Warlock Spell Slot
8d8Cold
Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands.
On Save: Targets still take half damage.
9mCON Save
Dominate Person
Action
Level 5 Warlock Spell Slot
Make a humanoid fight alongside you. Every time the creature takes damage, it makes a Wisdom Saving Throw against your domination. Allies cannot be dominated.
10 turns
18mWIS SaveConcentration
Flame Strike
Action
Level 5 Warlock Spell Slot
5d6Fire
+5d6Radiant
Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.
On Save: Targets still take half damage.
18mDEX Save
Hold Monster
Action
Level 5 Warlock Spell Slot
Paralyse a creature. It can't move, act or react. Attacks from within 3m are always Critical Hits.
10 turns
18mWIS SaveConcentration
Seeming
Action
Level 5 Warlock Spell Slot
Disguise up to 4 members of your adventuring party.
18m
Telekinesis
Action
Level 5 Warlock Spell Slot
Throw a creature or object up to 18m with a thought. Once per turn, you can use Telekinesis again without expending a spell slot.
10 turns
WIS SaveConcentration
Arcane Gate
Action
Level6 Spell Slot
10 Turns.
18mConcentration
Circle of Death
Action
Level6 Spell Slot
8~48 Damage
8d6Necrotic
Sculpt a massive sphere of entropic energy around a creature. Devastate the target and all surrounding creatures.
On Save: Targets still take half damage.
18mCONSave
Flesh to Stone
Action
Level6Spell Slot
Target willPetrifyif it does not succed itsSaving Thorwwithin 3 turns.
3 Turns
18mCONSaveConcentration
Create Undead
Action
Level6Spell Slot
Until Long Rest
The target must be a Medium or small corpse.
18m