Baldur's Gate Reloaded the SOAR version. (2024)

This version is a stand alone version, it's not made to be merged with an older version

This is a full remake of Baldur's Gate made by Bioware into the NWN2 engine. It's an update of the original work that has been posted on the Nexus. Drew is lost in Pandora, he'll update later the Nexus version.

This version brings into Baldur's Gate Reloaded many systems that are used in Shadows of Amn Reloaded (which will be published later). It will allow the two campaign to be linked and also the continuity for the player character if you wish to play one of the new classes.

This version was made in collabaration with Travus who made the unoficial patch for Baldur's Gate. The unofficial patch corrections are all in this version. The conversation style are not SOZ converted. If you wish to play this way you'll need a new patch for it.

This patch include 7 major updates :

1- A lot of corrections/tweaks, the amount of corrected problems/bugs are over 1300, I stopped to count after that point.

2 -Some of the major encounters have been improved.

3- It includes the SOAR rest system which is actually a full and finished system. It's not the first time that a full rest system is done in NWN or NWN2, this one is pretty much 100% based on the original Baldur's gate and Shadow of Amn rest system, so it's not timed, it's not restricting, it's not punishing but it's complete.

4 - A new craft system has been added, it's the SOAR craft system that has been transposed and "limited" in BGR. This craft system is a mix of NWN2 OC and SOZ crafting system. For advanced crafting you need to acquire recipe and copy them into a book of recipe, which you can open and read. To perform the craft the character performing the craft need the book in his/her inventory.

5 - A full scripted companions lvling system. It's the one from SOAR which has been put in real condition for the first time here. It was quite a challenge. This system allow "limited or unlimited" multiclassing, so it's not working with anything that alter the lvling GUI. You no longer need to speak to a companions to change its classes. The classes they can access are diplayed in the class menue.

6 - One of the goal of the full scripted GUI leveling system is to allow real "dual classing classes" with a double spell selection. Two 3.5 dual casting classes has been added, the mystic theurge beeing one of them.

7 - The end of the mod is set to operate an automatic transition if SOAR is installed, also the companions in your party at the end of BGR are saved with your character; so for those that are back in SOAR, they are remade exactly the way you build them in BGR. (Stats, Feats, Skills, CLasses, XP) They transfert into SOAR as they were at the end of BGR. It's tied to the player character and not to the automatic transitionning.

Installation :

1: Remove all content from your Override directory in both you install directory and your My Documents Directory (...Program Files/Atari/Neverwinter Nights 2/override AND Libraries/Documents/Neverwinter Nights 2/override)

2: Merge the directories with the NWN2 directories (modules merged with modules, campaign with campaign hak with hak and so on).

What you should have is something like this:

C:\Users\Windows\Documents\Neverwinter Nights 2\modules\BG_A

C:\Users\Windows\Documents\Neverwinter Nights 2\hak\bgr_2da.HAK

C:\Users\Windows\Documents\Neverwinter Nights 2\dialog.tlk

C:\Users\Windows\Documents\Neverwinter Nights 2\ReedBook

You can use custom hair/head in your override folder, but more than that is very risky. Especially custom 2da files.

For more information refer to :

https://www.nexusmods.com/neverwinter2/mods/794?tab=description

This thing can probably use more testing everything is probably not perfect, but it's a very big improvement from the precedent version.

Every bug noticed by dedicated peoples who helped me testing and making this patch and I, have have been corrected. But there are probably more. Still I think that all the "elephants" have been removed.

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Update 1.4-01 (11/11/2023)

Hak are files untouched.

corrections with "duplicate" Scar, Beggards who gave money instead of taking, Max amount Donations not working. (needs to restart before entering the city of Baldur's Gate)

Corrections with the dual caster classes.(no restart required)

Enchantement recipes should display the level required for the craft.(no restart required)

BGR shouldn't trouble the "default instalation" anymore with "ingameguix2.ini" and it will no longer stop you from leveling up outside of BGR.(no restart required)

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update 1.4-02 (12/11/2023 Got a major bug report while i was uploading the first update)

-Haks aree still the same, nothing changed, the rest is divided now into 2 directories beceause of size problems.

-Garick and Eldoth can now level up normally and gain spells.

-Some NPC appearances have been fixed, beceause of it the upload had to be divided in 2 parts, it's a little bigger, the campaign folder is now uploaded on its own.

-A few other minors fixes

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Don't hesitate to report any troubles or bugs you may encounter while playing BGR so I could correct them in order to remove them from BGR and SOAR.

Baldur's Gate Reloaded the SOAR version. (2024)
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